You really need to work on giving more spacial clues to the audience. Basically I have little idea where the characters and barrels are in relation to each other, except when they're on the screen at the same time. An establishing or wide shot early on showing all of the characters and major props are would fix this issue.
You also jumped the 180-rule/line of action which caused some confusion. Early on the barrels are shown on the left side of the scenes and the characters are looking at them (so I assume they are on the right side). But in the last shot the characters appear to be on the left side of the road.
Other than that the effects, voices, animation, and art are all top notch! Just need to work on spacial continuity.
Oh god I know, this video has been on the side for a long time, and I only learned about the 180 rule part way through it, and didn't think to look back over it with the rule in mind. Thanks for the helpful pointers!
Good ol' nostalgia! Though I came into the Space Quest series around the 4th installment this still brings back all those warm and fuzzy memories. A lot of the art really felt like it was an old pre-VGA video game. You get a full 5 buckazoids!
I'm glad that there's a start to a plot in this episode. The first episode didn't really set up any plot or story, just some basic character exposition. So a nice improvement there.
Art is good. Animation is good, though a bit jerky at times. No big deal.
The big problem I felt was the framing and cuts. Several cuts were awkward or even unnecessary; it threw off pacing at times and that did more to distract than to enhance the scene or shot. Same with the framing, though that was far less often.
There's room for improvement and I'm sure you'll do so over the next few episodes. Keep it up!
Fantastically creative and better than the first!
Loved it! Some of the achievements even had me cracking up. And great idea turning the achievement portraits into an image!
You've got to be one of the most creative game-makers out there. Can't wait to see what you come up with next.
Finally found that last portal
Interesting game. Slow, but I'm a big fan of Myst and Riven so this game appealed to me.
Seemed like a mixture of Portal and Mirror's Edge. Lots of fun and challenging.
Sound of you eating is why we decided you were the best voice for the food-matron!
Donno why I never reviewed this
If you remember, I used this way back when for my part in NGTT#7. It's a wonderful song and I still listen to it every now and then. I like some of your other work too. Keep up the great work!
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